The bigger screen on the left shows a cut of six different sections where figures are speaking to themselves, talking in the same voice but different tones. Once the user steps in front of the left screen and use their hand to navigate to choose one of the six sections, then the right screen will light up with the image of the figure holding the title and the information scroll behind it, information about the different aspect of the illness.
The idea was later changed to another as the first idea was hanging with loose ends.
The second idea was sort of an art gallery type. There are seven different screens with the main leading screen in the front being the attraction, the intriguing piece where the users will see four figures speaking to each other.
As the user walk down the lane, they will step on different buttons on the floor. Each button will trigger a screen showing different aspect of information on the illness.
The idea was changed because of difficulties to get the equipments.
After evolving through some different idea, the most effective way to deliver this information is through closure, that's why the information will be display half life size-ish but not totally huge like the first idea.
The application will be projected on a screen with trigger zones in front of them. As the user step on each trigger button, it will display different aspect and information about dissociative identity disorder exp :- the causes, the treatment etc etc.
Each button will trigger information in the form of image and text accompanied by audio effect.
This is the information flow chart. The main screen will show a screen of four figures speaking at the same time, to each other and to themselves.
As soon as the user steps on the trigger zone, the screen will flicker to show the information. If the information are left idle for 30 seconds, then the screen will reset back to the first screen of the four figures speaking.
This is the final layout of the application.
Side view
The projector will reflect it's projection on to the mirror which in turn will reflect to the back of the screen.
There are six different trigger zone as each trigger represent different aspect and information about DID.
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